However, the chance for Purified Water to be replaced with be replaced with irradiated water has been removed.
If you were experiencing crashes with the last version too, this update will fix it. I did this to remove dependence on the LeveledListReplaceForm function, which was causing crashing when used frequently on my save file. Distribution of water variants to containers, NPCs, and creatures is now also tied to the Water Variants option in the MCM therefore, disabling this option means new water variants will not be present in your game except if you bottle them from water sources. Distribution now occurs during runtime using a refined system based on similar scripts used by Mojave Arsenal.
This will allow the users to endorse the original file and contribute to downloads to help mod visibility.ĥ. However, please consider posting only the esp/esm file whenever possible, and requiring users to download the original file for the assets. You can post your translated esp/esm files along with any of the original mod assets, and you do not need to ask for permission. However, you can freely change any instructions contained in INI files.Ĥ. Also, do not translate or change the name of any options contained in INI files, since these are referenced by name in scripts too. This is because some other mods may search for the mod by name in their own scripts.ģ. Do not change the name of any files, including the mod esp/esm files. Please clearly state the mod version of your translation and link back to the original file, so users can check they have an up-to-date version.Ģ. Please consider the following recommendations for translations:ġ. For any other changes, please contact me first. I give permission for any of my mods to be translated and uploaded to the Nexus.